r/2007scape on Reddit: Tombs of Amascut drop rate estimates from wiki/RuneLite crowdsourcing. ultor vestige drop rate
The drop rate adjustment will have an exponential impact because it disproportionately changed the number of rings that will come into the game per player while not changing the demand per player. Kykykz • 3 mo. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. ago Jagex is taking the piss with drop rates in the last like 5 years. Obviously each equipped ring would need to unique. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. ago. The magus icon is an item made by using a seers icon on a magus vestige with 500 blood runes, after learning how to combine ring icons via Peer the Seer . 5-5h of gauntlet a day for 6 weeks straight. , getting hit by too much acid, or keeping ruby bolts going for too long (I switch to diamond e at about 2/3 hp) 2. Multiple pet posts here but not a single ring one. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. D axe was 3m on rs2 when there were no pets and the average player would've stopped doing dks if the uniques crashed to the point where there were. I did 1,250 Vardorvis KC for my ultor vestige and only got 1 ingot. You're the one spreading fake info by saying that. 66 drop on the tradeable unique table. Wiki just dropped drop rates for new uniques. When they changed drop rates, yes. gz! did you by chance see any rune ore or monkfish/sea turtle drops? if so, how manu? -2. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. 1 Month. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a. Reply. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. So obviously Ultor if you’re not using slash, and still Ultor if you’re using slash on a low-defense target. No rings have been logged on GE-tracker as listed or sold or. • 3 mo. The first 2 times you roll a vestige you'll receive a drop that isn't on the unique table (any drop besides virtus, axe, ingot), just a regular drop. Got my 2nd Ultor vestige before my first Chromium ingot. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. I just finished vard at 826kc minus the pet. The warrior icon is an item obtained by using a chisel on a warrior ring . Player breaks down the Berserker ring and receives a Berserker icon. Player breaks down the Berserker ring and receives a Berserker icon. ago. Yeah, I used a binomial distribution. Results suggest that these drop rate differences are significant (eg. Not sure if bringing the RCB is even necessary. 28295. There has been 0 known ultor rings in GE and NOBODY has seen or heard of one dropping. I'm mad that it took a random wiki search to tell me that she doesn't drop the magus ring! I've been farming (unsuccessfully) the wrong boss. perhaps that makes more sense given that each zenyte has a. KC 13 200 invo duo, saw 2 fangs in those 13. 66 drop on the tradeable unique table. Ultor ting takes around 1k kc to get on rate that's over 30 hours of max eff kph at vardorvis. I just got it at 381kc. 001% unlucky player looks like. Ultor vestige is 1/1440 based on current rates, so 1/960 isn't that bad. 210, 323, 350. Boss drops untradeable Ultor vestige. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. This fee is occurs on each not, the trade as a whole. 2K. Next, they must bring the resulting ultor icon to a. The ring requires players to have killed the Whisperer at least once to wear; attempting to wear it otherwise will result in a game message in the chatbox stating The ring slips off your finger. People have posted graphs you can clearly see you can still be spooned, just not in the first <20% of kills out of the droprate. . • 24 days ago. Each boss has a chance to drop some brand new (tradeable) bars as well as untradeable vestiges, but the rings themselves will be tradeable, giving you the opportunity to turn. And even if he is 2/3, 96% of people would have more unique table hits than this guy still at this KC. But I probably have none since I have 3 ingots and 2 axe heads - which I obviously recognize as very lucky. 4. Lets use easy numbers, for example using the old system. Not receiving the drop on one individual kill is 4999/5000. Essentially just making sure the ring drops aren't going to be 1kc one and done and also people not going 2-3x drop rate KC dry. Loot from Ultor Vestige. Even if there is few people who got it and didn't sell (doubt). In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. Getting 3 rolls of 1/171 will statistically be way higher with 500 kc, vs getting a single 1/. TL;DR: CP Drop rates are about 3% for Troubled Warriors, 10% for Death Ghultures, and 25% for Monkey Spiders (though I'm not sure this is accurate). It's like the venator shards from muspah, you're more likely to get the drop close to the actual drop rate if it's dropped in pieces rather than 1 full item. 1000/42 = 23. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. 1. The icon is then brought to a furnace alongside three chromium ingots and a ring mould to craft the bellator ring. Prims drop rate is 1/512 , hydra leather is 1/500. ^ To receive the Venator vestige, the player must roll an invisible 1/256 drop on the tradeable unique table. In those 15, I got 3 Kyros and 3 Senja, along with the weapon Essence it drops. Live Grand Exchange price graph for Ultor ring. 100% [edit | edit source] Item Quantity Rarity Price High Alch; Bones: 1: Always: 67: 0: Tertiary [edit | edit source] Item Quantity Rarity Price High Alch; Vulture wing: 1: 1/4: Not sold: N/A ^ Vulture wings are only dropped during Rag and Bone Man II. Boss drops untradeable Ultor vestige. 66 drop on the tradeable unique table. Ouch lol Each boss drops a specific, untradeable vestige. All DKs on half the rate too and Corp. The icon must be brought to a furnace, alongside three chromium ingots and a ring mould, to craft the venator ring. Fix pls. 500 blood runes, and the ultor vestige, obtained as an untradeable drop from Vardorvis. I haven't seen the Guardian druid appearance drop yet, but when the survival Hunter appearance dropped on ursoc mythic for us we were able to just distribute it like usual using master looter. It requires level 90 Magic and 80 Crafting to create the Ultor ring. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. Honestly it would be cool if the drop rate increased with diff factors like used by budget. So I guess it just depends on the loot rule your group is running. Ironman - Alched my blowpipe (RIP 10k runedarts + 15k scales) (I had another thankfully) 483. I don't think it massively overshadows - some basic (very quick 'sense-check') calcs I run show the Bellator as being relatively competitive in a couple of places (within TOB in particular). Also got an axehead, which is 45m if you assume I complete the axe, so 6. ago. The following drop rates are provided by Jagex, unless otherwise specified. Estimated Crowd Sourced Loots & Rate Table2. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. The sarcophagus is kinda buggy and the rate improves, then drops off again. Assuming 1/720 vs 1/240x3. That’s not that bad. After learning how to combine ring icons from Peer the Seer, the vestige can be used on a seers icon to create the magus icon, which is then brought to a furnace alongside three chromium ingots and a ring mould to craft the magus ring. DFH direct drop: 1/32768 DFH via chewed bones: 1/10000 Total drop rate: 1/32768 + 1/10000 = 2673/20480000, which is about 1/7662. Below lists the effective drop rates. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. Was not a perfect kill. 1 dps, with slash lance and bellator is 9. If the latter two runs just add the missing percent drop chance, eg 1% into 4% into 5% (obviously don't know the actual numbers) then that'd total to a 9. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. Offer Price Approx. I'm not against the idea of changing the drop rate for uniques, but you would need to up the difficulty of the fight for it to make any sense at all. They have a vestige drop deleting unique rolls Reply AJking101 Men's restroom sign. If the player doesn't have the required Smithing level, they can take the skeletal visage to Oziach in. png (21 × 27 pixels, file size: 603 bytes, MIME type: image/png) This is a licensed screenshot of a copyrighted computer game. Ultor was created by the old gods, birthed from fire and stone. First, turn on all 4. I'm mad that it took a random wiki search to tell me that she doesn't drop the magus ring! I've been farming (unsuccessfully) the wrong boss. Become an outstanding merchant - Register today. ago. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. Doing so grants 2,000 Smithing experience. 66 drop on the tradeable unique table. Before someone Wonder i have 1 omni guard and 2 lantern + pet. I have it so talk and build/remove is on the same spot. I've gotten magic logs at 58 woodcutting from the crates, so it is possible to get them before 60 WC. I think the. its probably 5-10% dropchance for a vestige and it took me 3 days (18h maybe idk) to farm wingrave 💀💀. Drop rate affects your chances of getting rare and very rare drops. You might be able to combine it with. They're literally parts of their body. Targeting a stable price of around 10m for the jaw I think is more than fair esp since people use slayer helm like 95% of the time any way. 13%. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. The only true answer as to how he's been doing 4. But more importantly there is a 1/136 chance of rolling the unique drop table per kill. Sell Price Tax Approx. r/2007scape on Reddit: Tombs of Amascut drop rate estimates from wiki/RuneLite crowdsourcing. Spoiler: Isn’t the final boss a fish? After all this time, I never realize that until you said it. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. Bur nobody can Tell me it is normal. Below is a complete list of monsters found within the cave: In the centre of the cave is the Rock of Dalgroth, which you can mine while completing. • 4 yr. Assume each completion is 11 mins because that seems fair. Rubies procced I think 3 or 4 times on Zuk. The debate around Uber Unique item drop rates taps into a more general debate about the Diablo grind. I was just wondering if it is possible to estimate statistically how many rolls you have so far on the ultor vestige. This boss is fun, duke is next. Kalphite soldiers have half the drop value of hill giants while being pointless to kill outside of cannoning for slayer. Top posts of May 12,. This is a small sample size, so maybe I just got extremely lucky, but 7 fights and no Niss Vestige seems a bit low. I havent looked into the ping of the world but im using an aussie world as im new Zealand. Thank you all. What did it sell for? -1. 225%. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. 66 drop on the tradeable unique table. They are used in the process of creating the four ancient rings, each requiring three ingots. Bur nobody can Tell me it is normal. Loot from Ultor Vestige. GloryArc. Thrusday bottom 750m boots 300m crown 750m Friday lanterns 1,5b ea both and got top late night and sold for 500m. This fee is occurs on each not, the trade as a whole. It can also be used to open a chest in the Ancient Vault. twitch. 66 drop on the tradeable unique table. I thought you guys would think its funny I am 6x over the drop rate. i swear drop rate buff bugged vardorvis table i havent gotten anything in 400 kc since buff and only 3 orbs as well. very low but 25 was lowest i saw. And it's not too early to tell drop rates but they mightve been waiting for rare prices to stabilize, rather than doing it with the disclaimer the guide has. Below lists the effective drop rates. then some quick maths of title kc 2049 minus comment kc of 1449 = 600. Comment by Plasmaxyz. 2x rate isn’t uncommon, even if it’s demotivating. Bellator vestige, dropped by the Whisperer. Most players are still going to get it roughly on drop rate and you can still get lucky and get it earlier. . • 3 mo. For example, any item sold for under 100 gp does not incur a fee, and any item sold for more than 500 million gp will be capped at a 5 million gp fee. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. superRando123 • 3 mo. See more posts like this in r/ironscape. They'd go 11. com!My humble request for the ultor vestige soon. mans luck was actually nutty Reply Pleasant_Return_474. A boss is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or completion of a quest or minigame, or as part of a team player-versus-monster event. Blessed Vard Log. Template:Average drop value invokes Module:Average drop value using Lua. The venator ring is one of the Ancient rings and currently boasts the highest ranged attack bonus of any ring, surpassing the imbued archers ring by +2, and also being the only ring to offer a Ranged Strength bonus. 3. Don't worry too much about the x/3 mechanic though because it's invisible. This is assuming a 1/250 rate for each of 3 necessary "rolls" to get the vestige vs. Data pulled from Lucid Dream's stream at 1,800 ToB raid kc. A fragment of ancient power. 140. This means you are way less likely to spoon or to go dry on a boss. ago. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. Ingots are fine, just raise the High Alch value OR make it ONLY a guaranteed drop with the Vestige Rolls so you'll always have 3 by the time you get the Vestige. The Ogre Enclave, located southwest of Yanille and accessed via the cave in the market of Gu'Tanoth, is one of the few locations containing Blue dragons, and is visited during the Watchtower Quest. The Fremennik rings have remained the best style-specific rings since all the way back in 2005. Id like for Drop rate bumping up 1/200 1k dry and 1/100 at 2k. Equally the same total average drop rate, but making it more common to get on rate because it would then be 1/171 to get one roll. After I hit it though he just got back up and it seemed like his AI just wasn't active. Reply. Don't know if bugs are allowed here or this has already been reported, but thought I should share. You're more likely to finish 5 venator shards by 600 kc than you are to get a 1/500 drop by 600 kc) It's like the rings drop in 3 shards but they don't show you the shards. 5, with 66 items which amounts to around 42m. Bellator_vestige. Edit: Very funny to see all the comments saying that the EHB is. See Pyramid Plunder#Sceptre for more information. Player obtains new bars, either through trading or as boss drops. Helps with Leviathan and Vard helps with Vard. Interesting summary stats: Regular mechanism min kc: 1 Regular mechanism max kc: 8,427. Mobile only. 75% of players will get a vestige by 1307 kc. Zeah Quest Expansion - Let's add more quests to the Great Kourend! [New Quest Suggestions]To put that in perspective, if you play two hours a day, that would take you over a full week to get a purple on average. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. When hitting this roll, if you're not due to receive a vestige, you'll be given a drop that isn't on the unique table (outlined above) instead. Floor 4-5 are probably the only two worth it, but you'd be fine skipping it entirely. ie: op's comment of "drop rate buff". Rubberized finish. 2K. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. “Player has a chance to roll onto the Ultor vestige. Infernal cape achieved on zerker iron! 1 / 3. Top posts of May 12,. Four New Rings The Fremennik Rings have remained the best style-specific rings since the ancient era of 2005. The berserker icon is an item obtained by using a chisel on a berserker ring . In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. There has been 1 slash ring from Whisperer and 1 from Duke Sucellus that communities know of. Drop rate does not affect common or uncommon drops. 28301. No rings have been logged on GE-tracker as listed or sold or. 001946% (binomial distribution calculator). Drop rate also affects your chances at getting skilling pets. Not receiving it 5000 times in a row is (4999/5000) multiplied by itself 5000 times, giving (4999/5000) 5000 = 0. superRando123 • 3 mo. Duke Sucellus, Vardorvis, the Leviathan and the. very low but 25 was lowest i saw. At 60 wc there is a chance to get magic logs. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. Fights could be 1 to 5 minutes long. With the Blog out, this is how the Vestige Drop works. "droprate" is a reference to a meme within the community that implies all drop rates in-game are actually 50:50, as you either get the drop or don't get the drop. Join 614. r/ironscape • Loot from Ultor Vestige. I have now 896 kc and no armour piece drop. You could see a drop at nex every 6-7 hours if getting 8 kph. Tax. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. 818M on GE. Join. Reply. The magus vestige is an item dropped by Duke Sucellus . . Each boss drops tradeable bars. Sell Price. Did the axe heads come in succession? I’m at 901 with visage at 701. Before I jump into agility I an trying to find out the damage received on failure for obstacles. Ultor vestige, dropped by Vardorvis. ago. 264 boss kills with an average drop rate of 1/3202, along with countless hours of skilling activities and minigames. Onto the next one! But do I do whisperer or leviathan? Hmmmm. 257. The entire process requires level 90 Magic and 80 Crafting, which can be. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. ^ In contrast to the main game, during leagues every Desert Treasure II boss will drop all pieces of the Soulreaper axe. 1. You are not getting 250m from the GWD bosses in that same KC. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. Again, that doesn't account for resupplying, deaths, bathroom breaks, etc. gg/ironscape for more community content including weekly events, bi-weekly skill competitions, and seasonal team competitions. KQ, 1/128 unique drop rate and the fight would be maybe 5 minutes (not including travel time). 6K Online. " Then that rate plateaus to triple the wiki's listed "average" rate for a vestige. Suggested Genshin Companion Feature4. Rings are probably 1/256 or something while pets are 1/xK, doesn't really make sense. I'm not against the idea of changing the drop rate for uniques, but you would need to up the difficulty of the fight for it to make any sense at all. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. Ultor is pure strength bonus, Bellator is a big slash bonus and a slightly worse strength bonus than berserker ring (i). GWD bosses, each has multiple uniques, but the chance of hitting the unique table is 1/127. For an exhaustive list of all known sources for this item, see . Sanctitty • 5 yr. Achieving all pets as an ironman, Baamf did 99. Equally the same total average drop rate, but making it more common to get on rate because it would then be 1/171 to get one roll. com. by lostnthenetgear. ultor vestige obtained 1361 kc. It makes sounds very similar to the tree spirits. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. e. tv. ago. The total drop rate has to be better than 1/10k -- you can't factor both direct drop & chewed bones and end up with a drop rate that's worse than chewed bones alone. Leupree • 3 mo. After learning how to combine ring icons from Peer the Seer, the warrior icon can be used on a bellator vestige to create the bellator icon. it’s better than mystics and a lot. That's really surprising, as I've done different bosses that should drop vestiges too and nothing so far. And that's just talking about 1 of the 4 bosses. [deleted] • 1 mo. Below lists the effective drop rates. Player obtains new bars, either through trading or as boss drops. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a chromium ingot, and 1/8 chance for the Eye of the duke. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. Even if the price stayed at 25m and basilisks weren't buffed, the gp/h on them would be similar to gargs. 1010kc Vardovis 467kc Duke. Please note that these results are not necessarily accurate. Jaym0nd • 5 mo. With 90 Magic, player fuses Berserker icon with Ultor vestige, creating the Ultor icon. The odds are much worse for getting the ring early, at half rate you have a 39% chance vs a 19% chance with this new system. Made with in Gielinor. Yeah, I was looking at it the wrong way. Description. Maximum tracking speed: 250 ips. 66 drop on the tradeable unique table. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a chromium ingot, and 1/8 chance for the siren's staff. sznaucerro • 2 mo. Loot from Ultor Vestige. the probability in 19 kc of hitting this roll exactly 3 times in 19 kc is 0. These drops get more common with your KC until you get it for the first time, then they are flat rate as per the below: Teleport tablets - 1/25It's an ancient vestige filled with power. 20 days ago. The ultor ring is one of the Ancient rings and currently boasts the highest strength bonus of any ring, surpassing the imbued berserker ring by +4. Duke: 49hr @ 25kc/hr. Try the 2-day free trial today. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a chromium ingot, and 1/8 chance for the Eye of the duke. Rubies procced I think 3 or 4 times on Zuk. I would rather know I've made progress toward the drop by getting a shard. managed to snag 21 awakening. I have now 896 kc and no armour piece drop. Achieving all pets as an ironman, Baamf did 99. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. The ring requires players to have killed Duke Sucellus at least once to wear; attempting to wear it otherwise will result in a game message in the. Drop rate affects your chances of getting rare and very rare drops. The only unique drop mechanic from the new bosses is for the new ring drops, which, instead of dropping at a 1/512 rate (using Whisperer as an example) like regular loot, you have to roll a 1/170. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. Equally the same total average drop rate, but making it more. Jagex has implemented a requirement to roll the drop. Helps with Leviathan and Vard helps with Vard. 2016-10-21, 07:15 AM #9. ago. 1k+ other OSRS players who are already capitalising on the Grand Exchange. Gear set up. Below is a complete list of monsters found within the cave: Blue dragons (6 total) Greater demons (5 total, 4 of which are trapped in a cage) Ogre chieftain Ogre. ago. Over 120 000 global Vardovis killcount and 0 Ultor rings traded on the G. • 3 mo. A 1/300 drop, a 1/100 drop you need to get 3 times, and a 1/10 drop you need to get 30 times. See Pyramid Plunder#Sceptre for more information. ago. Onto the next one! But do I do whisperer or leviathan? Hmmmm. In this case, the first two ‘shards’ are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress. Not commenting on whether the new system is a good one or not, I just wanted to look up what the top . The icon must be brought to a furnace, alongside three chromium ingots and a ring mould, to craft the ultor ring. The Loot. Limit: Unknown. How much insider selling is happening at Unilever? Insiders have sold a total of 1,661,153 Unilever shares in the last 24 months for a total of £70,765,117. Player breaks down the Berserker ring and receives a Berserker icon. Compare that to cerberus where his normal drops are really just to cover the. theres just no way they made the rates the same at all bosses Vardorvis kills are so much faster than Whisperer or Duke, wouldn't make sense. Join us for game discussions, tips and…I've come to realize that, the new quests are actually great and worth paying attention to, and the quest plug in is top 5 runelite features. ago. 1. Jagex has implemented a requirement to roll the drop. As of 13 June 2020, the index was started at a base value of 100, and the current value is a general reflection of how prices have gone up or down since then. 70ish hours to hit rate. eliexmike • 7 mo. ago. So I guess it just depends on the loot rule your group is running. 1. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset.